I am finding this article a bit late but would like to say…
John doesn’t mention his other mail order correspondance. He used to sell Glypha source code mailed to you on a floppy for like $19.99. I ordered it and John was even gracious enough to take the time to talk to me on the phone and help me undertand the code. As a 14 year old programmer in a pre WWW and “Game Programming for Dummy’s” age this was quite inspirational and informative. I can’t thank John enough for helping me out.
jason kravitz (7:56 am, 29 September 2006)
Very nice story. Thank you. I love Glider. I got it throught the LAMG in 1990 or so. I just finished playing it on my Mac Classic. (It’s in the back of my office — kind of an art piece). At about the same time I got ‘Cairo ShootOut’ by Duane Blehm. I remember liking it so much that in the very early 90′s I wrote him a letter to tell him that. Someone answered, I can’t remember now, it could have been his mother or a close friend. Duane had committed suicide. It really stunned me. He was so young. It made me sad when I thought about it for the longest time. I always wanted to write back but could never think of what to say. I just played Cairo now. Still fun. Thank you Duane and thank you John for Glider. And to you Chris for the story and update.
Richard, Washington, DC
Richard Blakeslee (3:29 pm, 29 November 2006)
I’ve only just re-discovered Glider, having downloaded it recently…i’m a few years late, I see.
But I have just moved to a new city and am in something of a difficult transition and having Glider again is like having a cherished piece of my childhood back that I forgot I had. It gave me hours upon hours of delight as a kid. And even now, as an adult, after having the game again for a day and a half, it has given me hours of delight again. Thanks John and thanks Chris!
Jon (5:32 am, 7 November 2009)
Leave a comment
An e-mail address is required, though it will not be displayed publicly.
I am finding this article a bit late but would like to say…
John doesn’t mention his other mail order correspondance. He used to sell Glypha source code mailed to you on a floppy for like $19.99. I ordered it and John was even gracious enough to take the time to talk to me on the phone and help me undertand the code. As a 14 year old programmer in a pre WWW and “Game Programming for Dummy’s” age this was quite inspirational and informative. I can’t thank John enough for helping me out.
jason kravitz (7:56 am, 29 September 2006)
Very nice story. Thank you. I love Glider. I got it throught the LAMG in 1990 or so. I just finished playing it on my Mac Classic. (It’s in the back of my office — kind of an art piece). At about the same time I got ‘Cairo ShootOut’ by Duane Blehm. I remember liking it so much that in the very early 90′s I wrote him a letter to tell him that. Someone answered, I can’t remember now, it could have been his mother or a close friend. Duane had committed suicide. It really stunned me. He was so young. It made me sad when I thought about it for the longest time. I always wanted to write back but could never think of what to say. I just played Cairo now. Still fun. Thank you Duane and thank you John for Glider. And to you Chris for the story and update.
Richard, Washington, DC
Richard Blakeslee (3:29 pm, 29 November 2006)
I’ve only just re-discovered Glider, having downloaded it recently…i’m a few years late, I see.
But I have just moved to a new city and am in something of a difficult transition and having Glider again is like having a cherished piece of my childhood back that I forgot I had. It gave me hours upon hours of delight as a kid. And even now, as an adult, after having the game again for a day and a half, it has given me hours of delight again. Thanks John and thanks Chris!
Jon (5:32 am, 7 November 2009)